Tuesday, October 19, 2010

Program


The proposed program consists of spaces which range from digital overload to deprivation. There will be spaces for learning and spaces for solitary contemplation. There will also be collective learning spaces, which become a combination of individual research modules. Circulation between these modules and spaces will be integral to the design, as well as interaction between interior modules and the street.
This is a collective of individualized modules designed for the independent user and complete immersion within the digital environment. Each space will become augmented in relation to the individual inhabiting the module. This space for research can change as the user's needs change.

Sunday, October 3, 2010

Revised Position Statement

The relationship of humans to architectural space has been affected by the intervention of digital technologies and digital space.

Architecture of the 21st Century must react to a new complex set of relationships between humans and physical architecture. The interface to people to digital devices and the digital realm has changed the reeds of architecture. Our cities and buildings must respond to digital technology which defies geographical boundaries, personal privacy, and physical capacity.

Taking notes from innovations and trends within the digital technology industry, architecture should make the same shift towards user accessibility, flexibility, personalization, efficiency, simplicity, quality, compactness, and performance. We must recognize the out datedness of historical architectural typologies when responding to a new media. Education and the workplace have the most opportunities to change because physical conditions can change when public buildings are no longer designed for groups of people but for the individual. Digital space is architecture without the body. In the digital realm the user has free agency to arrange information and to control their own experience. Architecture has the responsibility to be responsive to users, allow for user controls, to begin responding to the needs of a database culture.

bibliography


Revised Methodology


Revision of Images


surveillance velocity and building

sensory deprivation isolation and digital overload

Wednesday, September 22, 2010

Hyperbolic Space Model


A hyperbolic crochet is said to be the most useful model of the theory of hyperbolic space set forth in the 1970s by William Thurston. As one moves away from a point, the space between the 2 objects is multiplied exponentially. A straight line drawn on the model becomes curved when flattened and vice versa.